For some time now I've increasingly realized that if traditional hand-drawn animation is to survive then 2D animators have to think outside the box.
More recently the successful appearance of motion comics and animated graphic novels have begun to suggest that there really are the seeds of an entirley new career path for indie animators emerging. Consequently I began to develop a class on animating graphic novels for my young students which proved so encouraging that I've subsequently written an eBook for the iPad and/or iTunes on the subject. It is aptly entitled... 'Motion Comics ~ How to Animate Graphic Novels, Comic Books and Cartoons' - and explains all the processes and techniques involved.
With the arrival of motion comics I really do believe the traditional animation world is reaching an exciting hew horizon, just as the music industry did a few years ago with the advent of digital technology. Now artists and animators can create, publish and distribute there own projects from their own home desktop, doing away with the more conventional animation studio environment entirely.
I hope therefore that this book encourages all creative individuals - writers, illustrators, cartoonists and animators - along this bright new road, so that we may indeed find a true renascence of the hand-crafted, independent-minded, 2D artform!
Welcome to my world. Here I hope to share with you my passion for traditional 2D animation and my efforts to preserve, teach and evolve the most wonderful artform that has ever been! :)
To visit the previous "Pencil Lines" blogstie archive, click HERE.